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Version: v6

ion-item

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Contents

Items are elements that can contain text, icons, avatars, images, inputs, and any other native or custom elements. Generally they are placed in a list with other items. Items can be swiped, deleted, reordered, edited, and more.

Clickable Items

An item is considered "clickable" if it has an href or button property set. Clickable items have a few visual differences that indicate they can be interacted with. For example, a clickable item receives the ripple effect upon activation in md mode, has a highlight when activated in ios mode, and has a detail arrow by default in ios mode.

Detail Arrows

By default clickable items will display a right arrow icon on ios mode. To hide the right arrow icon on clickable elements, set the detail property to false. To show the right arrow icon on an item that doesn't display it naturally, set the detail property to true.

Item Placement

Item uses named slots in order to position content. This logic makes it possible to write a complex item with simple, understandable markup without having to worry about styling and positioning the elements.

The below chart details the item slots and where it will place the element inside of the item:

SlotDescription
startPlaced to the left of all other content in LTR, and to the right in RTL.
endPlaced to the right of all other content in LTR, and to the left in RTL.
nonePlaced inside of the input wrapper.

Text Alignment

Items left align text and add an ellipsis when the text is wider than the item. See the CSS Utilities Documentation for classes that can be added to <ion-item> to transform the text.

Input Highlight

Highlight Height

Items containing an input will highlight the bottom border of the input with a different color when focused, valid, or invalid. By default, md items have a highlight with a height set to 2px and ios has no highlight (technically the height is set to 0). The height can be changed using the --highlight-height CSS property. To turn off the highlight, set this variable to 0. For more information on setting CSS properties, see the theming documentation.

Highlight Color

The highlight color changes based on the item state, but all of the states use Ionic colors by default. When focused, the input highlight will use the primary color. If the input is valid it will use the success color, and invalid inputs will use the danger color. See the CSS Custom Properties section below for the highlight color variables.

Counter Formatter

When using counter, the default behavior is to format the value that gets displayed as itemLength / maxLength. This behavior can be customized by passing in a formatter function to the counterFormatter property. See the Usage section for an example.

Usage

<!-- Default Item -->
<ion-item>
<ion-label>
Item
</ion-label>
</ion-item>

<!-- Item as a Button -->
<ion-item button (click)="buttonClick()">
<ion-label>
Button Item
</ion-label>
</ion-item>

<!-- Item as an Anchor -->
<ion-item href="https://www.ionicframework.com">
<ion-label>
Anchor Item
</ion-label>
</ion-item>

<ion-item color="secondary">
<ion-label>
Secondary Color Item
</ion-label>
</ion-item>

Detail Arrows

<ion-item detail>
<ion-label>
Standard Item with Detail Arrow
</ion-label>
</ion-item>

<ion-item button (click)="buttonClick()" detail>
<ion-label>
Button Item with Detail Arrow
</ion-label>
</ion-item>

<ion-item detail="false" href="https://www.ionicframework.com">
<ion-label>
Anchor Item with no Detail Arrow
</ion-label>
</ion-item>

List Items

<ion-list>
<ion-item>
<ion-label>
Item
</ion-label>
</ion-item>

<ion-item lines="none">
<ion-label>
No Lines Item
</ion-label>
</ion-item>

<ion-item>
<ion-label class="ion-text-wrap">
Multiline text that should wrap when it is too long
to fit on one line in the item.
</ion-label>
</ion-item>

<ion-item>
<ion-label class="ion-text-wrap">
<ion-text color="primary">
<h3>H3 Primary Title</h3>
</ion-text>
<p>Paragraph line 1</p>
<ion-text color="secondary">
<p>Paragraph line 2 secondary</p>
</ion-text>
</ion-label>
</ion-item>

<ion-item lines="full">
<ion-label>
Item with Full Lines
</ion-label>
</ion-item>

</ion-list>

Item Lines

<!-- Item Inset Lines -->
<ion-item lines="inset">
<ion-label>Item Lines Inset</ion-label>
</ion-item>

<!-- Item Full Lines -->
<ion-item lines="full">
<ion-label>Item Lines Full</ion-label>
</ion-item>

<!-- Item None Lines -->
<ion-item lines="none">
<ion-label>Item Lines None</ion-label>
</ion-item>

<!-- List Full Lines -->
<ion-list lines="full">
<ion-item>
<ion-label>Full Lines Item 1</ion-label>
</ion-item>

<ion-item>
<ion-label>Full Lines Item 2</ion-label>
</ion-item>
</ion-list>

<!-- List Inset Lines -->
<ion-list lines="inset">
<ion-item>
<ion-label>Inset Lines Item 1</ion-label>
</ion-item>

<ion-item>
<ion-label>Inset Lines Item 2</ion-label>
</ion-item>
</ion-list>

<!-- List No Lines -->
<ion-list lines="none">
<ion-item>
<ion-label>No lines Item 1</ion-label>
</ion-item>

<ion-item>
<ion-label>No lines Item 2</ion-label>
</ion-item>

<ion-item>
<ion-label>No lines Item 3</ion-label>
</ion-item>
</ion-list>

Media Items

<ion-item button (click)="testClick()">
<ion-avatar slot="start">
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAAAAACH5BAAAAAAALAAAAAABAAEAAAICTAEAOw==">
</ion-avatar>
<ion-label>
Avatar Start, Button Item
</ion-label>
</ion-item>

<ion-item href="#">
<ion-label>
Thumbnail End, Anchor Item
</ion-label>
<ion-thumbnail slot="end">
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAAAAACH5BAAAAAAALAAAAAABAAEAAAICTAEAOw==">
</ion-thumbnail>
</ion-item>

<ion-item>
<ion-thumbnail slot="start">
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAAAAACH5BAAAAAAALAAAAAABAAEAAAICTAEAOw==">
</ion-thumbnail>
<ion-label>
<h2>H2 Title Text</h2>
<p>Button on right</p>
</ion-label>
<ion-button fill="outline" slot="end">View</ion-button>
</ion-item>

<ion-item button (click)="testClick()">
<ion-thumbnail slot="start">
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAAAAACH5BAAAAAAALAAAAAABAAEAAAICTAEAOw==">
</ion-thumbnail>
<ion-label>
<h3>H3 Title Text</h3>
<p>Icon on right</p>
</ion-label>
<ion-icon name="close-circle" slot="end"></ion-icon>
</ion-item>

Buttons in Items

<ion-item>
<ion-button slot="start">
Start
</ion-button>
<ion-label>Button Start/End</ion-label>
<ion-button slot="end">
End
</ion-button>
</ion-item>

<ion-item>
<ion-button slot="start">
Start Icon
<ion-icon name="home" slot="end"></ion-icon>
</ion-button>
<ion-label>Buttons with Icons</ion-label>
<ion-button slot="end">
<ion-icon name="star" slot="end"></ion-icon>
End Icon
</ion-button>
</ion-item>

<ion-item>
<ion-button slot="start">
<ion-icon slot="icon-only" name="navigate"></ion-icon>
</ion-button>
<ion-label>Icon only Buttons</ion-label>
<ion-button slot="end">
<ion-icon slot="icon-only" name="star"></ion-icon>
</ion-button>
</ion-item>

Icons in Items

<ion-item>
<ion-label>
Icon End
</ion-label>
<ion-icon name="information-circle" slot="end"></ion-icon>
</ion-item>

<ion-item>
<ion-label>
Large Icon End
</ion-label>
<ion-icon name="information-circle" size="large" slot="end"></ion-icon>
</ion-item>

<ion-item>
<ion-label>
Small Icon End
</ion-label>
<ion-icon name="information-circle" size="small" slot="end"></ion-icon>
</ion-item>

<ion-item>
<ion-icon name="star" slot="start"></ion-icon>
<ion-label>
Icon Start
</ion-label>
</ion-item>

<ion-item>
<ion-label>
Two Icons End
</ion-label>
<ion-icon name="checkmark-circle" slot="end"></ion-icon>
<ion-icon name="shuffle" slot="end"></ion-icon>
</ion-item>

Item Inputs

<ion-item>
<ion-label position="floating">Datetime</ion-label>
<ion-datetime></ion-datetime>
</ion-item>

<ion-item>
<ion-label position="floating">Select</ion-label>
<ion-select>
<ion-select-option value="">No Game Console</ion-select-option>
<ion-select-option value="nes">NES</ion-select-option>
<ion-select-option value="n64" selected>Nintendo64</ion-select-option>
<ion-select-option value="ps">PlayStation</ion-select-option>
<ion-select-option value="genesis">Sega Genesis</ion-select-option>
<ion-select-option value="saturn">Sega Saturn</ion-select-option>
<ion-select-option value="snes">SNES</ion-select-option>
</ion-select>
</ion-item>

<ion-item>
<ion-label>Toggle</ion-label>
<ion-toggle slot="end"></ion-toggle>
</ion-item>

<ion-item>
<ion-label position="floating">Floating Input</ion-label>
<ion-input></ion-input>
</ion-item>

<ion-item>
<ion-label>Input (placeholder)</ion-label>
<ion-input placeholder="Placeholder"></ion-input>
</ion-item>

<ion-item fill="solid">
<ion-label position="floating">Input (Fill: Solid)</ion-label>
<ion-input></ion-input>
</ion-item>

<ion-item fill="outline">
<ion-label position="floating">Input (Fill: Outline)</ion-label>
<ion-input></ion-input>
</ion-item>

<ion-item>
<ion-label>Helper and Error Text</ion-label>
<ion-input></ion-input>
<ion-note slot="helper">Helper Text</ion-note>
<ion-note slot="error">Error Text</ion-note>
</ion-item>

<ion-item>
<ion-label>Checkbox</ion-label>
<ion-checkbox slot="start"></ion-checkbox>
</ion-item>

<ion-item>
<ion-label>Range</ion-label>
<ion-range></ion-range>
</ion-item>

Item Counter

<ion-item [counter]="true">
<ion-label>Counter</ion-label>
<ion-input maxlength="20"></ion-input>
</ion-item>

Item Counter Formatter

<ion-item [counter]="true" [counterFormatter]="counterFormatter">
<ion-label>Counter</ion-label>
<ion-input maxlength="20"></ion-input>
</ion-item>


import { Component } from '@angular/core';

@Component({โ€ฆ})
export class MyComponent {

counterFormatter(inputLength: number, maxLength: number) {
return `${maxLength - inputLength} characters remaining`;
}
}

Properties

button

DescriptionIf true, a button tag will be rendered and the item will be tappable.
Attributebutton
Typeboolean
Defaultfalse

color

DescriptionThe color to use from your application's color palette. Default options are: "primary", "secondary", "tertiary", "success", "warning", "danger", "light", "medium", and "dark". For more information on colors, see theming.
Attributecolor
Type"danger" ๏ฝœ "dark" ๏ฝœ "light" ๏ฝœ "medium" ๏ฝœ "primary" ๏ฝœ "secondary" ๏ฝœ "success" ๏ฝœ "tertiary" ๏ฝœ "warning" ๏ฝœ string & Record<never, never> ๏ฝœ undefined
Defaultundefined

counter

DescriptionIf true, a character counter will display the ratio of characters used and the total character limit. Only applies when the maxlength property is set on the inner ion-input or ion-textarea.
Attributecounter
Typeboolean
Defaultfalse

counterFormatter

DescriptionA callback used to format the counter text. By default the counter text is set to "itemLength / maxLength".
Attributeundefined
Type((inputLength: number, maxLength: number) => string) ๏ฝœ undefined
Defaultundefined

detail

DescriptionIf true, a detail arrow will appear on the item. Defaults to false unless the mode is ios and an href or button property is present.
Attributedetail
Typeboolean ๏ฝœ undefined
Defaultundefined

detailIcon

DescriptionThe icon to use when detail is set to true.
Attributedetail-icon
Typestring
DefaultchevronForward

disabled

DescriptionIf true, the user cannot interact with the item.
Attributedisabled
Typeboolean
Defaultfalse

download

DescriptionThis attribute instructs browsers to download a URL instead of navigating to it, so the user will be prompted to save it as a local file. If the attribute has a value, it is used as the pre-filled file name in the Save prompt (the user can still change the file name if they want).
Attributedownload
Typestring ๏ฝœ undefined
Defaultundefined

fill

DescriptionThe fill for the item. If 'solid' the item will have a background. If 'outline' the item will be transparent with a border. Only available in md mode.
Attributefill
Type"outline" ๏ฝœ "solid" ๏ฝœ undefined
Defaultundefined

href

DescriptionContains a URL or a URL fragment that the hyperlink points to. If this property is set, an anchor tag will be rendered.
Attributehref
Typestring ๏ฝœ undefined
Defaultundefined

lines

DescriptionHow the bottom border should be displayed on the item.
Attributelines
Type"full" ๏ฝœ "inset" ๏ฝœ "none" ๏ฝœ undefined
Defaultundefined

mode

DescriptionThe mode determines which platform styles to use.
Attributemode
Type"ios" ๏ฝœ "md"
Defaultundefined

rel

DescriptionSpecifies the relationship of the target object to the link object. The value is a space-separated list of link types.
Attributerel
Typestring ๏ฝœ undefined
Defaultundefined

routerAnimation

DescriptionWhen using a router, it specifies the transition animation when navigating to another page using href.
Attributeundefined
Type((baseEl: any, opts?: any) => Animation) ๏ฝœ undefined
Defaultundefined

routerDirection

DescriptionWhen using a router, it specifies the transition direction when navigating to another page using href.
Attributerouter-direction
Type"back" ๏ฝœ "forward" ๏ฝœ "root"
Default'forward'

shape

DescriptionThe shape of the item. If "round" it will have increased border radius.
Attributeshape
Type"round" ๏ฝœ undefined
Defaultundefined

target

DescriptionSpecifies where to display the linked URL. Only applies when an href is provided. Special keywords: "_blank", "_self", "_parent", "_top".
Attributetarget
Typestring ๏ฝœ undefined
Defaultundefined

type

DescriptionThe type of the button. Only used when an onclick or button property is present.
Attributetype
Type"button" ๏ฝœ "reset" ๏ฝœ "submit"
Default'button'

CSS Shadow Parts

NameDescription
detail-iconThe chevron icon for the item. Only applies when detail="true".
nativeThe native HTML button, anchor or div element that wraps all child elements.

CSS Custom Properties

NameDescription
--backgroundBackground of the item
--background-activatedBackground of the item when pressed. Note: setting this will interfere with the Material Design ripple.
--background-activated-opacityOpacity of the item background when pressed
--background-focusedBackground of the item when focused with the tab key
--background-focused-opacityOpacity of the item background when focused with the tab key
--background-hoverBackground of the item on hover
--background-hover-opacityOpacity of the background of the item on hover
--border-colorColor of the item border
--border-radiusRadius of the item border
--border-styleStyle of the item border
--border-widthWidth of the item border
--colorColor of the item
--color-activatedColor of the item when pressed
--color-focusedColor of the item when focused with the tab key
--color-hoverColor of the item on hover
--detail-icon-colorColor of the item detail icon
--detail-icon-font-sizeFont size of the item detail icon
--detail-icon-opacityOpacity of the item detail icon
--highlight-color-focusedThe color of the highlight on the item when focused
--highlight-color-invalidThe color of the highlight on the item when invalid
--highlight-color-validThe color of the highlight on the item when valid
--highlight-heightThe height of the highlight on the item
--inner-border-widthWidth of the item inner border
--inner-box-shadowBox shadow of the item inner
--inner-padding-bottomBottom padding of the item inner
--inner-padding-endRight padding if direction is left-to-right, and left padding if direction is right-to-left of the item inner
--inner-padding-startLeft padding if direction is left-to-right, and right padding if direction is right-to-left of the item inner
--inner-padding-topTop padding of the item inner
--min-heightMinimum height of the item
--padding-bottomBottom padding of the item
--padding-endRight padding if direction is left-to-right, and left padding if direction is right-to-left of the item
--padding-startLeft padding if direction is left-to-right, and right padding if direction is right-to-left of the item
--padding-topTop padding of the item
--ripple-colorColor of the item ripple effect
--transitionTransition of the item

Slots

NameDescription
``Content is placed between the named slots if provided without a slot.
endContent is placed to the right of the item text in LTR, and to the left in RTL.
errorContent is placed under the item and displayed when an error is detected.
helperContent is placed under the item and displayed when no error is detected.
startContent is placed to the left of the item text in LTR, and to the right in RTL.
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